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Bone Appétit

A chalkboard café gone wild. Brew and bake at your stations, serve the hungry ghosts before they drift off, and tap the trouble — spills, bats, and a skeleton staff that keeps falling apart — before it stalls your Night.

▶ Play Bone AppétitTap to serve & fix

Bone Appétit

a spooky-cute café scramble

Play now — open the café

How to play

Ghosts drift into your café hungry, each with an order floating over its head. Tap a station to brew or bake a treat onto the counter, then tap the ghost to hand over everything it asked for, before its patience runs out and it drifts away unfed. Serve without a miss and your combo climbs, and every coin adds up faster.

Cauldron brewing
on the counter
+18 coins · combo x2
The whole café in one move: a station brews a treat onto the counter, and you tap the ghost that ordered it to serve. Fill its whole order and it pays out. Chain serves to build a combo for bigger tips.
Serve to their order
Each station makes just one fixed treat, so read the icons over a ghost's head and brew exactly those. Hand over only part of an order and the ghost waits a little longer for the rest; give it everything and it pays: the more items on the order, the bigger the tip.

On the menu

Six spooky treats, each brewed at its own station. You open with three stations; the between-shift shop unlocks the rest.

Kettle
Oven
Cauldron
Your three starter stations: the Kettle, the Oven and the Cauldron. Each brews a single fixed treat.
Teapot
Icebox
Grill
Unlock the other three from the between-shift shop: the Teapot, the Icebox and the Grill. Each adds one more treat to the menu.
Eyeball Latte: poured at the Kettle.
Brain Muffin: baked in the Oven.
Slime Soda: bubbled up in the Cauldron.
Ghost Tea: steeped at the Teapot (unlock the Haunted Teapot in the shop).
Scream Sundae: scooped from the Icebox (unlock the Crypt Icebox in the shop).
Spider Slider: grilled on the Grill (unlock the Ghoul Grill in the shop).

Keep the kitchen standing

Your crew is a skeleton (literally) and the café keeps falling apart mid-shift. Trouble pops up in three flavours, and each one tap fixes it:

Arm off: a limb clatters off a station and it stops brewing. Tap the station to snap it back on.
Slime spill: the counter goes gross and every ghost's patience drains far faster. Tap to mop it up.
Bat: a bat swoops off with a treat straight from the counter. You'll have to brew that one again.
Fix trouble first
A dead station or a spreading spill stalls the whole café, so mop the slime and reattach the arm before you go back to serving. In the shop, Sturdy Bones makes the chaos strike less often.

Chase the moon goal

Before each shift you pick its length (a 2, 3, or 5‑minute run) and every shift sets a moon goal: a target in coins, not customers, that scales with the length you chose. Reach it before closing time and you unlock the next Night. Later Nights raise the goal but pay a lot more per order, drift ghosts in faster, and (from Night 2) send in VIP monsters worth a fortune.

Night 1
Night 4
Night 9

The higher the Night, the bigger the goal, and the bigger the payout.

Vampire Count: a three-treat order and short on patience, but tips triple.
Marquis Mummy: the longest order of all, four treats, yet waits patiently and pays big.
Witch: only two treats, but she changes her mind partway through the wait, so watch her order swap.

The crew

Holding it all together: your skeleton and zombie staff, patched back on tap after tap, one Night at a time.

The staff that keeps the café running, and keeps losing the odd limb.

Tips

  • Pre-brew a popular treat onto the counter before the ghost even sits down.
  • Fix trouble first: a spill or a fallen arm quietly stalls everything.
  • Keep the combo alive; back-to-back serves are where the coins pile up.
  • Spend wallet coins in the shop between shifts on faster hands, sturdier bones, and new stations, then push into the darker Nights for the big payouts.

No account, nothing to save: your coins, upgrades, and unlocked Nights carry through the session but reset when you reload the page.

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