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Deflect

A shot fired at you is a shot you can send back. Survive waves of geometry, time your deflect to bounce projectiles into the nearest enemy, and pick an upgrade after every level.

▶ Play DeflectKeyboard + mouse, or touch sticks
DEFLECT
A shot fired at you is a shot you can send back. Survive the geometry.
WASD move  ·  mouse aim  ·  click fire  ·  space deflect
▶ Begin
LEVEL 07 012480

How to play

You pilot a lone ship that auto-fires wherever you aim, while enemies fill the arena and fire back. Your signature move is the deflect: a shot aimed at you is a shot you can send straight back. Time it as projectiles reach you and they ricochet into the nearest enemy, harder than they arrived. Clear the field to advance; run out of integrity and the signal is lost.

Your ship auto-fires where you aim, but catch an incoming shot inside your deflect ring and it flips bright and flies back, retargeting to the nearest enemy and hitting harder than it came in.

Every shot, reversed

One clean deflect turns the arena's fire against it. The same round that was coming for you becomes the round that clears the field:

Incoming
Deflect
Sent back
Struck

The geometry

Three shapes crowd the field, each with its own way of coming at you:

Chaser: a spinning diamond that ignores everything and rushes straight at you. Keep moving and it can't close.
Shooter: a hexagon that hangs back, strafes, and fires. Its shots are the ones you want to catch and return.
Boss: a heavy, health-barred double triangle that arrives at level 4 and every fourth level after, throwing three-shot spreads and full rings of fire.

Controls

  • Desktop: WASD to move, the mouse to aim. The ship fires automatically in the direction it points; Space or a click to deflect.
  • Touch: left stick moves and the right stick aims. The ship fires automatically; the centre button deflects.
Timing, not spamming
Deflect has a short cooldown, so it's about the moment, not the mashing. One well-placed deflect beats ten early ones. Let a shot come to you and pulse at the last instant for the cleanest angle back.

Upgrades

Clear a level and pick one of three offered from this pool:

  • Rapid Fire: fire noticeably faster.
  • Heavy Rounds: your shots hit harder.
  • Twin Shot: fire an extra angled round.
  • Piercing: shots pass through an enemy.
  • Swift: move faster across the field.
  • Reinforce: +1 max integrity, and refill.
  • Quick Reflex: your deflect recharges sooner.
  • Wide Deflect: a larger deflect radius, easier to time.

Tips

  • Keep moving. A still target is an easy one.
  • Let shots come to you; deflect at the last moment for the angle back.
  • A deflected shot hits far harder than your own fire, so bounce a volley back to clear a crowd fast.
  • Stack Quick Reflex early so you can deflect more often under pressure.
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