Glitch Shot
A neon physics puzzle across 50 corrupted simulation sectors. Aim and launch the orb, bounce through obstacles, glitch through magenta static walls and try to reach each portal at or under par.
Launch the orb into the portal
Wait for the orb to stop, then drag to aim and release to launch. The default Point mode sends the orb toward your finger, with a longer drag producing more power. Reach the glowing cyan and magenta portal to clear the sector. Walls, gravity and rebounds shape every route.
Choose an aiming style
The menu's AIM button switches between two launch styles. Point mode sends the orb toward the pointer. Pull mode works like a slingshot: drag away from the direction you want to travel, then release. In either mode, you can launch only while the orb is resting.
Read the simulation
Par, stars and 50 sectors
Every launch counts as one shot. Finish at or under par for three stars, one shot over par for two stars, or any higher total for one star. The menu contains five worlds of ten levels: Signal, Static, Motion, Surge and Meltdown. Later worlds introduce moving walls, boost pads, hazards and combinations of earlier mechanics.
Controls
- Pointer or touch: drag and release while resting to launch.
- Tap or click during flight: activate or refresh the glitch.
- Space: activate or refresh the glitch during flight.
- R: restart the current level and reset its shot count.
- Menu: return to the main screen. Choose Level opens the sector picker, and AIM switches aiming mode.
Tips
- Use a shorter drag when a full-power shot would create too many rebounds.
- Activate the glitch just before the orb touches static so the window covers the whole crossing.
- Let the orb settle on a safe ledge to create a new recovery point before risking a hazard.
- Plan moving-wall shots around where the wall will be when the orb arrives.
- Replay a cleared sector to replace its star result with a better one.